The way to build a 'quasi-maze' into a freely accessible area was just great! <3 This simple game design has created a motivating component because the concept was open and limited at the same time (so, in principle, you could go to every rose, but some have a creeping negative effect on you, which means you have to be a bit careful). This concept, combined with the lovely floral patterns and the cute humor, prompted me to add your game to our compilation article about the Pastel Jam. Of course, one minute of gameplay in the accompanying video is also viewable. :) Keep it up!